pub enum SpriteBlendKind {
Alpha,
Additive,
}Expand description
Which of the two GPU pipelines to use for a given sprite. Mirrors
onedrop_engine::SpriteBlendMode; kept independent so the
renderer compiles without an engine-side dep cycle.
Variants§
Trait Implementations§
Source§impl Clone for SpriteBlendKind
impl Clone for SpriteBlendKind
Source§fn clone(&self) -> SpriteBlendKind
fn clone(&self) -> SpriteBlendKind
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SpriteBlendKind
impl Debug for SpriteBlendKind
Source§impl PartialEq for SpriteBlendKind
impl PartialEq for SpriteBlendKind
impl Copy for SpriteBlendKind
impl Eq for SpriteBlendKind
impl StructuralPartialEq for SpriteBlendKind
Auto Trait Implementations§
impl Freeze for SpriteBlendKind
impl RefUnwindSafe for SpriteBlendKind
impl Send for SpriteBlendKind
impl Sync for SpriteBlendKind
impl Unpin for SpriteBlendKind
impl UnwindSafe for SpriteBlendKind
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more