SpriteDef

Struct SpriteDef 

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pub struct SpriteDef {
    pub slot: u32,
    pub img: String,
    pub init: String,
    pub per_frame: String,
    pub burn: bool,
}
Expand description

A single sprite slot parsed from a [imgNN] section.

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§slot: u32

1-based slot index from the section header ([img01]1). Slot 0 is reserved (MD2 used 1..=100). Indices are kept so the keymap UX can target a specific slot (“press 5 after K to load slot 5” was the historical chord on Windows).

§img: String

Image file name as referenced in the INI (sprite.tga). Loading + path resolution is the engine’s responsibility — keeping the raw string here decouples the parser from disk I/O and lets tests assert on the parsed shape directly.

§init: String

Optional init_1= block: one-shot equations evaluated at sprite spawn. Empty string when absent.

§per_frame: String

code_1..code_8 per-frame equation blocks, joined into a single semicolon-delimited string. MD2’s 8-slot split was purely a workaround for the 256-char-per-key limit of its INI parser; the evaluator sees them as one block.

§burn: bool

burn=1 makes the sprite render once into render_texture (so it feeds back through the warp loop) and then mark itself for removal on the next frame.

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impl Clone for SpriteDef

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fn clone(&self) -> SpriteDef

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpriteDef

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SpriteDef

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fn default() -> SpriteDef

Returns the “default value” for a type. Read more
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impl PartialEq for SpriteDef

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fn eq(&self, other: &SpriteDef) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for SpriteDef

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.