Action

Enum Action 

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pub enum Action {
Show 44 variants NextPreset, NextPresetInstant, PreviousPreset, ToggleRandomMode, TogglePresetLock, EngineReset, LoadMenu, RateUp, RateDown, EditMenu, SavePreset, ToggleMonitor, MashUp, CycleShaderLock, ShowHelp, ShowSongInfo, ShowFps, ShowPresetName, ShowRating, RereadIni, ToggleAnaglyph3D, CycleBeatDetection, ToggleFullscreen, ToggleOptions, Quit, SpriteCycle, SpriteRandom, SpritePopRecent, MessageCycle, ClearAllOverlays, ClearMessages, WarpAmountDown, WarpAmountUp, RotationCcw, RotationCw, ZoomOut, ZoomIn, WarpSpeedDown, WarpSpeedUp, CycleWaveform, WaveScaleDown, WaveScaleUp, WaveOpacityDown, WaveOpacityUp,
}
Expand description

Every action the GUI can dispatch from a keybind. Adding an action here requires (a) a default binding in Keymap::default and (b) a match arm in App::dispatch_action. The string form returned by Action::as_str is the stable key used in settings.toml.

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NextPreset

Next preset (mode-aware: random or sequential), with crossfade.

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NextPresetInstant

Next preset, instant cut (no crossfade).

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PreviousPreset

History-backed previous preset.

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ToggleRandomMode

Toggle Random ↔ Sequential selection mode.

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TogglePresetLock

Toggle preset lock (Scroll Lock).

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EngineReset

Engine reset (re-evaluate init).

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LoadMenu

Load-preset menu (placeholder until §11).

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RateUp

Nudge current preset rating +1 (clamped to 5).

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RateDown

Nudge current preset rating -1 (clamped to 0).

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EditMenu

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SavePreset

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ToggleMonitor

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MashUp

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CycleShaderLock

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ShowHelp

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ShowSongInfo

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ShowFps

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ShowPresetName

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ShowRating

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RereadIni

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ToggleAnaglyph3D

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CycleBeatDetection

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ToggleFullscreen

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ToggleOptions

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Quit

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SpriteCycle

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SpriteRandom

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SpritePopRecent

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MessageCycle

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ClearAllOverlays

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ClearMessages

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WarpAmountDown

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WarpAmountUp

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RotationCcw

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RotationCw

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ZoomOut

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ZoomIn

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WarpSpeedDown

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WarpSpeedUp

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CycleWaveform

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WaveScaleDown

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WaveScaleUp

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WaveOpacityDown

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WaveOpacityUp

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impl Action

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pub fn as_str(self) -> &'static str

Stable name used as the key in settings.toml. Snake_case so it reads naturally in TOML and survives Action enum rename refactors independently of the Rust identifier.

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fn from_str(s: &str) -> Option<Action>

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impl Clone for Action

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fn clone(&self) -> Action

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Action

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for Action

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Action

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fn cmp(&self, other: &Action) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Action

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fn eq(&self, other: &Action) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Action

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fn partial_cmp(&self, other: &Action) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for Action

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impl Eq for Action

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impl StructuralPartialEq for Action

Auto Trait Implementations§

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impl Freeze for Action

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impl RefUnwindSafe for Action

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impl Send for Action

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impl Sync for Action

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impl Unpin for Action

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impl UnwindSafe for Action

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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fn from_sample_(s: S) -> S

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impl<T> Instrument for T

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

The alignment of pointer.
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