WarpAuxViews

Struct WarpAuxViews 

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pub struct WarpAuxViews<'a> {
    pub prev_blur1: &'a TextureView,
    pub prev_blur2: &'a TextureView,
    pub prev_blur3: &'a TextureView,
    pub noise_lq: &'a TextureView,
    pub noise_mq: &'a TextureView,
    pub noise_hq: &'a TextureView,
    pub noisevol_lq: &'a TextureView,
    pub noisevol_hq: &'a TextureView,
}
Expand description

View pack for the user warp pass.

Separate from CompAuxViews because the warp pass binds the previous frame’s blur pyramid (prev_blur1/2/3) — the current frame’s blur doesn’t exist yet at warp time. The noise pack is the same on both passes (constant for the program’s lifetime).

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§prev_blur1: &'a TextureView§prev_blur2: &'a TextureView§prev_blur3: &'a TextureView§noise_lq: &'a TextureView§noise_mq: &'a TextureView§noise_hq: &'a TextureView§noisevol_lq: &'a TextureView§noisevol_hq: &'a TextureView

Auto Trait Implementations§

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impl<'a> Freeze for WarpAuxViews<'a>

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impl<'a> !RefUnwindSafe for WarpAuxViews<'a>

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impl<'a> Send for WarpAuxViews<'a>

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impl<'a> Sync for WarpAuxViews<'a>

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impl<'a> Unpin for WarpAuxViews<'a>

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impl<'a> !UnwindSafe for WarpAuxViews<'a>

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