PerVertexPipeline

Struct PerVertexPipeline 

Source
pub struct PerVertexPipeline {
    device: Device,
    queue: Queue,
    uniform_buffer: Buffer,
    bind_group_layout: BindGroupLayout,
    bind_group: Option<BindGroup>,
    render_pipeline: Option<RenderPipeline>,
    vertex_buffer: Buffer,
    index_buffer: Buffer,
    num_indices: u32,
}
Expand description

Per-vertex shader execution pipeline

Fields§

§device: Device§queue: Queue§uniform_buffer: Buffer

Uniform buffer for vertex variables

§bind_group_layout: BindGroupLayout

Bind group layout

§bind_group: Option<BindGroup>

Bind group

§render_pipeline: Option<RenderPipeline>

Render pipeline

§vertex_buffer: Buffer

Vertex buffer

§index_buffer: Buffer

Index buffer

§num_indices: u32

Number of indices

Implementations§

Source§

impl PerVertexPipeline

Source

pub fn new(device: Device, queue: Queue, vertex_count: u32) -> Result<Self>

Create a new per-vertex pipeline

Source

fn create_waveform_vertices(count: u32) -> Vec<[f32; 3]>

Create waveform vertices

Source

fn create_waveform_indices(count: u32) -> Vec<u16>

Create waveform indices (line strip)

Source

pub fn set_shader(&mut self, shader_module: &ShaderModule) -> Result<()>

Set the shader for this pipeline

Source

pub fn update_vars(&mut self, vars: VertexVarsUniform)

Update vertex variables

Source

pub fn render(&mut self, output_view: &TextureView) -> Result<()>

Render per-vertex effects

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

§

impl<T> WasmNotSync for T
where T: Sync,