struct OwnedCompAuxViews {
blur1: TextureView,
blur2: TextureView,
blur3: TextureView,
noise_lq: TextureView,
noise_mq: TextureView,
noise_hq: TextureView,
noisevol_lq: TextureView,
noisevol_hq: TextureView,
prev_main: TextureView,
}Expand description
CompAuxViews with owned (cloned) views — wgpu::TextureView is a
refcounted handle so cloning is cheap. Used inside CompPipeline to
remember the latest aux bindings across user-shader swaps.
Fields§
§blur1: TextureView§blur2: TextureView§blur3: TextureView§noise_lq: TextureView§noise_mq: TextureView§noise_hq: TextureView§noisevol_lq: TextureView§noisevol_hq: TextureView§prev_main: TextureViewImplementations§
Source§impl OwnedCompAuxViews
impl OwnedCompAuxViews
fn from_borrowed(aux: &CompAuxViews<'_>) -> Self
fn as_borrowed(&self) -> CompAuxViews<'_>
Auto Trait Implementations§
impl Freeze for OwnedCompAuxViews
impl !RefUnwindSafe for OwnedCompAuxViews
impl Send for OwnedCompAuxViews
impl Sync for OwnedCompAuxViews
impl Unpin for OwnedCompAuxViews
impl !UnwindSafe for OwnedCompAuxViews
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more