pub const MAX_USER_TEXTURE_SLOTS: usize = 8;Expand description
Maximum simultaneously-bound user textures per preset. Sized to cover
the in-the-wild distribution: a typical preset survey shows ≤ 4
distinct sampler sampler_X; declarations per shader; 8 leaves
headroom without blowing past the comp pipeline’s bind-group budget.
Presets that exceed this cap are translated with the first 8 slots
used and the rest falling through to the standard fallback path
(sampler_main).